Staunton 5/F S503 Pop up
1100 - 2000
Tactile-Audio Interaction System (TAIS) is a new multi-dimensional approach in art and culture that excites and enhances mental image building for both sighted and non-sighted persons. TAIS is an interactive platform that enables the visitors to perceive and understand visual information through touching and hearing with the integration and synchronisation of tactile painting and audio description.
The exhibition features a series of Hong Kong iconic landmark as well as products and objects that represent Hong Kong. All selected elements are carefully crafted and converted into TAIS panels which allow both sighted and non-sighted visitors to touch, hear and feel, providing a memorable and engaging multi-sensory visual arts experience. “If you love where you live; touch it, hear it, feel it, and be part of it.”
Thinking Through Drawing; Drawing without Sight:
Try your hand at “thinking through the drawing process”. How does drawing lead to discovery? What effect does the act of drawing have on the understanding of visual for people with and without vision? In this session we will discover the complex relationship between drawing and thinking.
How often do you look into a mirror? How long since you have gone through every single detail of your face? Let’s take a moment and listen to your heart, experience a journey with engagement and connection to your inner voice and imagination. Close your eyes gently and allow your inner voice to lead your hand, and begin the journey of a sightless self-portrait drawing session.
Rico believes that art and culture inspire us, bring us together and teach us about who we are and the world we live in, despite the differences in age, gender, race and physical impairments. Art and culture is for all. Rico is a designer, educator and social entrepreneur. He is the Founder & CEO of Beyond Vision Projects, a newly founded social enterprise that enhances the quality of life for the visually impaired (VI), elderly with low-vision and people with learning difficulties. The enterprise focuses on social inclusion, accessibility and employment opportunities. He is exploring the possibilities, accessibility and usability of design approaches and options for the aforementioned groups of individuals, in receiving visual information and building mental images.